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Sicknesses

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missfadingobsession

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Posts: 12

Re: Sicknesses

Post#11 » Mon Jul 06, 2015 5:22 am

And maybe for holidays like Halloween you can have "Trick or Treat": There's a Halloween 'sickness' and people who are 'infected' can spread it by running up to other users and 'tagging' them.The only side effect of the 'sickness' is that it changes your avatar into a pumpkin-sprite/jack-o-lantern until you eat a 'treat' candy item that is cheaply for sale from an NPC and can be given between players!

You could adapt that for the christmas season too. Instead of turning into a pumpkin you turn into a snowperson, and it is 'caught' by having any player throw a snowball at you (which could be crafted or bought!) and cured by crafting or buying and subsequently drinking a warm cocoa!

I don't know how hard this kind of thing would be to implement but I feel like it'd be great for getting the community to interact more during holiday seasons? :)
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Jymaru

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Re: Sicknesses

Post#12 » Sun Jul 19, 2015 8:42 pm

But late to this, but the problem with things like this is how easy they are to bug (See: Corrupted Blood Incident)

There will be people who will try to spread the illness to as many people as possible, to create a chain and an epidemic. Beyond that, there can be occasions where the illness timer could bug out and give you that effect permanently

It's not as easy in an MMO as it is in a single-player game, especially if we're considering the contagion level. The aforementioned Incident is a good example of why is has the potential to be a bad idea. Of course, it wouldn't get to that extent with a nerf effect, but it does run the risk of doing similar, especially if people actively try to make an epidemic out of it
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Doctor Glasgow

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Posts: 26

Re: Sicknesses

Post#13 » Thu Oct 01, 2015 4:27 am

We haven't talked about it in a while, but it was a part of the original GDD, so I can confirm that sickness is at least on the table.
down 2 clown
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Raltz

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Posts: 38

Re: Sicknesses

Post#14 » Thu Oct 01, 2015 2:46 pm

Well seeing how sickness is on the table i think that it would be a good thing to implement. Not only would it add an extra thing to watch out for in the game and encourage you to be mindful of your Characters health but it would also be a good way to show your neighbors that you care about them enough to maybe make some soup for them (if your a Chef) or even just buy some soup for them. you could also surprise your neighbors that are sick by showing up at their door with medicine and maybe a cute plant to brighten up their gloomy day :D
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Riherenow

Pumpkin Seedling

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Re: Sicknesses

Post#15 » Thu Oct 01, 2015 4:47 pm

Oooh this sounds like such a good idea! :D
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Sakura02

Lead Developer

Posts: 128

Re: Sicknesses

Post#16 » Fri Oct 02, 2015 4:03 pm

Raltz wrote:Well seeing how sickness is on the table i think that it would be a good thing to implement. Not only would it add an extra thing to watch out for in the game and encourage you to be mindful of your Characters health but it would also be a good way to show your neighbors that you care about them enough to maybe make some soup for them (if your a Chef) or even just buy some soup for them. you could also surprise your neighbors that are sick by showing up at their door with medicine and maybe a cute plant to brighten up their gloomy day :D


I like this idea a lot!
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Raltz

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Posts: 38

Re: Sicknesses

Post#17 » Fri Oct 02, 2015 4:08 pm

Sakura02 wrote:
Raltz wrote:Well seeing how sickness is on the table i think that it would be a good thing to implement. Not only would it add an extra thing to watch out for in the game and encourage you to be mindful of your Characters health but it would also be a good way to show your neighbors that you care about them enough to maybe make some soup for them (if your a Chef) or even just buy some soup for them. you could also surprise your neighbors that are sick by showing up at their door with medicine and maybe a cute plant to brighten up their gloomy day :D


I like this idea a lot!


Ahhh! Thank you Sakura! I just know that whenever i get sick, whenever my friends just show up and have something yummy for me to eat (for me its usually potato soup because im vegetarian) it always brighten my mood up so very much and i start feeling better already! Idk something about seeing how much my friends care about me just makes me smile and then the whole sickness at that point just seems to go by in a flash because they are there to give me strength!
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Sakura02

Lead Developer

Posts: 128

Re: Sicknesses

Post#18 » Fri Oct 02, 2015 4:18 pm

I'm pretty sure I wrote down in the game doc (subject to change of course)
That either medicine or certain soups will cure someone of sickness.
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Raltz

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Posts: 38

Re: Sicknesses

Post#19 » Fri Oct 02, 2015 4:24 pm

Sakura02 wrote:I'm pretty sure I wrote down in the game doc (subject to change of course)
That either medicine or certain soups will cure someone of sickness.


Makes sense to me!!!! :D
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