So we're having a game design dispute of sorts and we need some input from you guys. Being a multiplayer game some traits in a single player Harvest Moon are proving difficult to transition over. Mmorpgs need to last a long time unlike a single player game and we're having difficulty with how to deal with marriage. When it comes to marriage in HM it usually occurs towards the end of the game and your final game goal right? Should marriage be something you should strive towards like HM games, or since we're a multiple social game if you want to play as a married couple should that be available immediately/ soon for roleplay purposes? Does this apply to both NPCs and Players?
1. How long playing Pumpkin Online would you be willing to wait/ play before you get married to another player or NPC.
2. Does anyone know how many hours they put into any HM game before they got married. If not hours the time they spent playing to 'complete' the game
3. After you get married in the game would you?
a. stop playing since you reached your goal
b. restart as a new character
c. be interested in continuing the game as your kid.
d. continue the game to completion as far as possible
Thanks any input or comments will be helpful.
