June Report 2015
Illustration by Woobatoobat
June has come and gone, it was a bit slow again because I'm moving and there has been a lot going on personally but hopefully it will be winding down a bit in a few months. However, we did get something really big running! We can finally confirm that body sliders and facegen will be in the game as we have it implemented with some minor fixes and more tests to polish it out. Special thanks to Jrome to did everything solo. No seriously if you can, send a personal thank you to Jrome or else this would not have been possible. He's amazing taking on a large part of the programming on his own.
Game Design has pretty much discussing and figuring out how we want our chat system to work nothing much to report here.
We've been working on some assets to start working on Spoony Island. Mark has also been working on clothes shirts are done and pants are almost done.
We're a bit late but we're working on the herb list. It should be done in the middle of next month and hopefully we can move on to something else
We're getting things together to start building Spoony Island, as well as populating a tree and shrubery list. We want to make as much of the flaura and fauna as true to our world as possible. So instead of having a generic palm tree we're making specific types of palm trees (Mind you there are 12 different types of palm trees).
ONE MORE TRACK LEFT! Then Pumpkinvale music will be complete! 23/24 songs done. Special thanks to Clark.
Goals for next month
- Import some clothes in to test with the body types
- Start get textures working on clothes and assets
- Finish Herb Icons
- Finally have a better image of Spoony island to show you
- Finish soundtrack for Pumpkinvale
- Finish up Diamond Falls characters
- Chat system up and running
Thanks again everyone for your support. Fingers crossed we'll have more to show next month. Meanwhile here is a demo of me messing around with the sliders