So our update for this week is I organized things with our lead Programmer Malik and we started working on implementing the UI in the Engine. We have the whole main UI flushed out and hopefully by the next update it should all be in the game. Obviously not everything will be functioning, but the cool thing is you will be able to move around the UI to whatever you want, really easily. I also emphasize on having a clean UI because I personally get bothered by mmos with tons of tabs and text and buttons everywhere. Granted because this isn't a fighting game you don't need to have everything open at once. The menu items are going to be secret ^_^
(Image is not in Engine just the mock up in photoshop)
Top Left: The season, the date, the time, stamina bar Middle Left: Inventory window, along with the items we'll be demoing int he pre-alpha hopefully Bottom left: The talk menu with all the chat channels Bottom Middle: We have our hotbar where you can drag and drop the items you want to use Top Right: The Menu which is going to dropdown
No updates on our animations, they are done but I haven't had a chance to work on them because I'm trouble receiving them through email, hopefully we'll work that out so I can open them up and work on polishing them up a little bit. Also not posting any videos in engine yet, because it's still kind of messy.
Really happy with all the social followers we've been getting, we hit 100 followers on facebook and tumblr! Thank you guys! For next week, we're going to be doing more work in the engine, hopefully I 'll get those character animation, and also more models...always more models! until next week. If you want more daily updates please visit our tumblr page!
February Report 2016 Watch Latest Demo Video Here Summary Hey guys sorry for the late news update this month. We were working on a lot of things to prepare for our Steam Greenlight campaign which is the big news of the month. We have also launched a fanart…
January Report 2016 Watch Latest Demo Video Here and Here Summary So it's been a long journey! We finally reached a mini milestone in development where 85% of the major systems promised for Beta is in the game. Obviously the game is needs a lot more work to…